Upon initial contact with the game industry, you may feel a bit overwhelmed by the sheer amount of responsibility involved with creating a new game title. In addition to the pressure associated with creating a game that will sell well and be received with enthusiasm by the gaming public, the actual work involved with development weighs in heavily. These responsibilities include working with the game’s budget, streamlining the production process, and managing a team and assets that grow and change on a daily basis. A typical game title can cost many millions of dollars and involve a very long-term commitment (sometimes as long as four to five years), so the pressure to create a franchise or successful title can be massive indeed. Understanding the production process allows you as a game producer to roll with the inevitable changes and challenges that come with the development of a game and empowers you to manage your project effi ciently. More importantly, it will allow the game to be completed, which is always a plus when dealing with game publishers! Utilizing the cinematic skills of a filmmaker in addition to the usual game development model within the various phases of game development allows you shape the project into a more marketable and, hopefully, more enjoyable title.
14 November, 2009
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