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01 December, 2009

Cinematic gaming

The last ten years have ushered in a whole new era of game development. In addition to the constant influx of new technology and content, the convergence of the film and game industries has pushed game developers to achieve a whole new level of standards in epic gaming. This trend has been illustrated by the increasing number of games that are being optioned into feature films—and more and more films are being translated into video games. Also, with animated features, it is now a common occurrence to see a simultaneous release of a film and game (Bee Movie and Beowulf are just two recent examples). In retrospect, the mash up of these two mediums seems to be a natural one. The gaming industry and the film industry already have many things in common, including similar roles and positions while working in production, comparable production cycles, and many mirrored production concerns. Also, more and more filmmakers are actively becoming involved with the game industry. As this book is being produced, it has been announced that director/producer Jerry Bruckheimer is partnering with MTV to create a game production lab, Steven Spielberg is getting involved with game development, and director John Woo was recently involved with the production of the game Stranglehold for Midway Games.

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